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Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Results reflect the working environment?

Sometimes it can be difficult to justify why nice functional environment is important for designers.

At those moments you can discuss whether a top musician would be expected to enjoy a karaoke bar or further - to do work in such.

Tacit or explicit communication for you organization? -Choose both!

I started to read legendary manual How to Adapt to the Mountain by Jimmy Odén. On first pages Oden reminds how mountaineering skills are divided to tangible and measurable knowhow and to abstract part that he calls mountain sense. According to Odén, mountain sense can be learned slowly through experience, evaluation and reflection.

Odéns duality reminded me not only about organization psychology, but also of my ancient post that compared challenges of free skiing and design process.
Also competences in the office have dual nature, divided similarly to explicit and tacit know how.
As organizations have their mountain tops as goals, the most tangible means are naturally seen the most obvious to get there. -The abstract and non measurable traits of competences can get overlooked although it might lead to compromising the innovation.


Then, how to nurture competences to promote innovation?

One example comes from the discussions we had while making the new sitting arrangements in our office.
It was acknowledged that two types of communication is needed to get creative organization working effectively. The first one being obviously the communication required to make progress in your tasks. Second being the communication that supports the values, learning and openness in the company.

The solution here is to support the primarily the latter - tacit - communication goal, although it might sound controversial. Rationale is that this effort is not on the cognitive level and should come effortlessly - almost unconsciously. Further, mutual learning, shared values and general openness enhances competences and creates good motivation to deliver the innovation - giving good base for the first - explicit - communication goal.

Design story - Gässling underwear

Marketing sometimes fails to deliver the original design intent to the customer. Since the contradiction between design and marketing has been intriguing me, I was really exited when I had the chance to discuss with Joakim how a garment that now supports a whole new underwear brand Gässling was designed and is now marketed.

I wish all the best for Joakim and I just checked that you can still order some treats for christmas ;)

The name
In short, Gässling is a Swedish underwear brand that makes premium eco underwear for style conscious men. From the very beginning we wanted to create a brand based on Swedish values that was primarily focused on an international market.
We knew that we wanted to use organic cotton and that they should be manufactured in a responsible manner and we needed a brand name that could reflect this as well as look Swedish. The name should fulfill these criteria; be Swedish but not look strange in English, speak of nature, have a local connection to Malmö where we’re based and to be easy to remember.

We started to analyse different traits of nature and eventually we got hooked on the goose. We thought it was a good animal for us because there are lots of geese in Malmö and it has very sympathetic traits. For instance if a goose gets injured during flight, another goose will stay behind until it gets better or dies. It took about 1.5 months and a lot of debating to come up with the name Gässling, which means gosling in Swedish (goose baby).

The product
It’s usually said that in order to break into a saturated market your product need to outperform the competition tenfold.
I wouldn’t say that our underwear is ten times better than other underwear but we have done our very utmost to create some killer garments. We tried to list all available pain points and address them one at a time. Some details that are worth mentioning are that we don’t have a care instruction tag inside, but they are instead printed for better comfort. The waistband is covered in fabric for a smooth feel and there are no seams in the back or sides of the garment to make it as clean as possible.
Our second - more aspirational product is the first ever (as far as I know) tight fitting boxer with an openable waistband. To give it an extra exclusive look we used fabric covered buttons that were all custom made to match the color of the main fabric.

What’s next
We have now been online a few days and even though we are still very far from sold out we can see that the main traffic is coming from outside of Sweden and predominately from the US. This tells us that we probably made some correct decisions when creating the brand. Now we need to turn those page views into purchases but if we succeed with that is another story. 

Work of Art?

Valio (Finnish dairy producer) has a ongoing campaign where famous Finnish artists designed prints on milk jugs standing on Finnish tables.

Finnish design legend Eero Aarnio was also asked to do his magic. I was pretty disappointed when the result turned out to be just an add for his previous designer furniture and not much else.


This makes me wonder about the situation when somebody in Valio has realized that the delivery was something else than ordered and how could it be rejected..

Aging in style

I love products that age with style.
In fact I might not be the most careful user of products, since I want them to look that they've been used. Especially outdoor gear looks a bit newbie if it's brand new.

When I unscrewed these worn lock pedals I felt slightly sad, but on the other hand happy to be able to look what they've gone through.

If you try to find a material that ages with style - go with aluminum, but be careful not to overdo the finish since the phase between glossy surface and worn out style might be nasty.


Industrial design - fighting against windmills

Old colleague of mine left the company to continue her PhD in an academic project in metal industry. The main problem is the old one - how to get users needs and opinions better into consideration in product development.

The same issue continues to puzzle in all branches where R&D plays a role in success or failure of products. I see this area as area where industrial designers operate. We are supposed to be the answer to the very problem! -Why have we failed?


Industrial designers have learned the methods of user centered design, we can conduct user studies and usability studies, we can recognize behaviors and see the parts which could be improved. We can even improve service processes. Why majority of the industrial designers skip most of this and work only on trends, forms, surfaces and finishes?
-Could it in the end be the lack of competence?
-Could it be the strict organization models?
-Credibility in the eyes of management?
-One possibility is our own ambitions. Every industrial designer wanting to be a "Star Designer" - drawing masterpieces with just intuition.
-Or could the reason be the lack of terms and definitions for a industrial designer that not only makes an artistic interpretation of the actual product, but also finds and uses the user data to create a product proposition to this foundation?
-In the end, it might be just a matter of education and knowledge in the company management.



I have described the work of industrial designer as fighting against windmills. The management is slow, stubborn and resists change. All the little pieces of change and true needs of user that we can fight to the products are all little victories! -It's just to decide that which mills you want to fight against and by which means :)

Improving UX design by managerial decisions?

Original build of Kenwood kMix hand mixer had a power cord that could be rolled around the base of the mixer allowing a perfect fit to the table stand.

I fell in love with this feature and bought the mixer. The disappointment was huge when I found out that some "UX aware manager had clearly improved the design" by extending the cord for any of the usual reasons and simultaneously ruined the design.

I don't believe in the democracy of expertese.

Design for not-in-use

This soda maker shows an perfect example how some products are designed without the thinking that how they actually are used.

When do you actually see your newly purchased OBH soda maker looking like this? -The machine stays unused 99% of the time looking like it's literally missing parts. Only time you actually keep the bottle attached to the machine is when you make the soda. And that's actually when all other functions (like attaching the bottle instead of good looks) are critical components in creation of the user experience.

Feature improvement?


Apple shows an example, how to take a hit like a man and turn it into a success.

There is a new feature in the new iPod Shuffle:
You remember the last years model - which didn't have buttons, only voice UI.

This is solved then - even without seeing the figures.
-Let's see what happens on the touch phones area - are HW buttons getting even fewer or will there be new rise of user control.

Why satisfy to ultimate performance?

When analysing how to make a design for young women, that delivers the message about the ultimate performance - one usually get's lost.

Why is it so natural to express the performance and qualities for men? -Just draw the headlines on the paper and make it look functional piece.

Is it really in our DNA so strongly?
-We see a good pair of tits and we have a positive attitude on the content.
-Girls see amazing shoulders and they are open for a guy to tell more of himself..

Designing for women can be close to trying to hit a girl. You need to make your stand, claim your opinions, prove your usefullness, act according to expectations, be transparent on your deliveries and be -last but not least- adorable.

What is expected from a (junior) industrial designer?

Michael Roller presented an interesting slide on his blog Strategic Aesthetics about what industry expects from a newbie industrial designer. And I cannot say that I would disagree..
His whole study is available here.

Product features creating the user experience?

I was reading UXelements -blog, and that reminded me of one of my favorite Top Gear clip (below).
What the reviewer has is what so many corporate people (that design and build products) lack, he is passionate about the product (in this case cars).
This is what makes this review so funny and accurate, it shows so much of what is going on in product development where the essence of a product gets lost behind menus and ridicules decisions.
Note that the tone changes around 10 mins, but the beginning is the best part from the UX point of view ;D

Designed by: DESIGNER


Designers name starts to be almost as important investment as the design itself. This means that the Name is sometimes brutally forced into the design. This also creates contradiction to the designer. First option is to keep design clear and expect that a sticker will emerge and other one is to promote your own brand but possibly compromise the design into some extent.
Personally I don't like any kind of stickers, nor this kind of 'design features'. I'd rather keep the design clear and let it speak instead of milled letters..
In the picture you can see Origo light - designed by Eero Aarnio as you can clearly see..


BoConcept - conditions on delivery times and on items purchaced

1) After assembling tens of BoConcept pieces I understood how to manage a low priced-quality-brand.
2) After waiting my stools for 5 months my understanding got deeper.
3) After ccomparing my stools to the ones I ordered, I realized that I have been fucked up.
4) After sales manager informed me yesterday, that there's no way to get the stools in original design, I decided that Bo Concept is not a kind of company I want to be dealing with..
____________
Update:
BoConcept contacted 23rd Jan and denied they had any responsibility for this issue. -According to them the retailer should have known that the item is changed, and the original design should not be to be seen.

-Another story is that, was it during the 5 months that I waited these stools, when they found out that original design had problems, created a backup plan and shipped the orders?
Case closed. -Just need a little chat with the retailer.
____________

What do you think, can these item be considered as the same?
Original pictures from the store (solid wood):


The ones I received after paying over 100€/pc (mdf):

Christmas came again

Now I see the reason for the americans calling this a holiday Season.. Slightly before christmas I bought the best rally game available (and possibly ever made) Sega Rally and the christmas was early. (for X360 Colin McRay rally is available only as Dirt - waste of money I would say)
But, using those tiny controller sticks but an idea of force feedback wheel into my head. And I just had to go to the city..

The force feedback wheel makes the steering much harder, especially correction moves need much more effort and speed compared to sticks. But who said driving a WRC would be an easy job. Luckily I'm steadily gaining my usual speed back. -Great purchase!

Also I started a modification work on the controller. Despite the plasticy feeling the designers have done fairly good job on the usability and ergonomics side. You can hold wheel in your lap or on top of the stool or even attach it securely to the table. -How ever it could be smaller, and it could provide some features to make it conveniently storable.
-My choise seems to rely on removing excess plastic parts and turning one Ikea stool into a small WRC cockpit ;)

VR bicycle transport -getting even worse


I'm on holidays. One of the best ways to travel around is to use train and have a bike with you. The weakest point of this plan is public transport and VR. (Earlier post here)
At the moment I'm waiting for the train to leave from Turku to Helsinki. I placed my bike to the holder, which is clearly not designed for the comfort of the bike handles. And the situation is not going to get better when two other bikes are put by mine.
This time the situation differed in that sense that conductor was standing right next to me, also during the phase when I inserted my 50 cent to lock the bike, didn't succeed and didn't get my coin back. He just commented that bikes do not need to be locked because they need reservations..
This bike rack is an perfect example of design for public use, where too little time and consideration is used. By doing bad design into investment products like trains, the design stays there bugging users (public and staff) for tens of years! -The problem is partly related to sourcing of design and tight budget policies. There should be good understanding on both sides to create side budgets and schedules if certain problems require special attention.

I have been commenting about VR also earlier:
VR - green image of rail transportation vs. bikes
VR and how to wash your face vs. floor
VR ja uusi uljas juna-aika


This is an example how to fit my bike and the one of an crampy old drunken finnish outdoor-enthusiast and the one of german middle aged bike tourist.
-At some point I decided to leave two others and the commanding officer to do the dirty work and check the damages later..

Textile body on a car? BMW Gina

Check this interesting video about BMW concept car where qualities of textile has been used to create interesting features!

Focus on the detail


If iPhone hasn't shown us anything else, but the fact that paying attention to detail is all worth it. My colleague bought a new shiny heart rate monitor, in an instant we knew there's something wrong. -Why on earth Suunto didn't but some effort to make the display centralized?! -The size might be the answer from the engineers, but that's not enough for the customer.

Banking is another businness where details matter. Without commenting more about Sampo-bank's major disaster with security problems in their net-banking, more- personal crisis can be arranged by for example Nordea bank in Rovaniemi. Details were taken care, when I sold my half of an apartment. The payment was not placed on to my account dispite personal attendance. The next day the situation was noticed and the correction was that the sum was directed to my account and the account was simultaneously configured to be visible to the buyer. -Truly unbelievable..

Reppo by Joonas Saaranen

I must join the choire of several blogs around the world and boost a bit more about Reppo.
Joonas Saaranen from University of Lapland has gained a massive attention (check Google) by his ghettoblaster backpack Reppo. -Great work mate! :)

"so much to learn from getting under other peoples skin"

Lately I have been vigorously writing my masters thesis. Today I read two nice texts which I want to quote:


"On a gloomy day, when nothing seemed to be going right, I once said to wearily to a colleague that I didn't want to go on doing observations for the rest of my working life. Actually that is not true. There is so much to learn from getting under other people's skin, being in their environments, and so much that can be drawn from it to improve the products and services people (including us) have to deal with.
There is genuine satisfaction in moving from what people need to ensuring it is realized; in negotiating within project teams, using persuasion, charm and (occasionally) bloody mindedness, to get the best results for the end users. There is even greateer satisfaction in seeing ordinary members of the public using things - from post boxes to personal organizers - where you know you have introduced a user perspective there might otherwise never been.
(Black Alison, 2003. Why I Work in User Experience Consulting. In Emphatic Design, user experience in product design (Koskinen et.al.). IT Press.)”


””Compassion” may, at first blush, appear o be a strange concept to stumble across in a work devoted to the nuts-and-bolts practice of usability engineering. But to my mind this is the idea at the heart of the discipline: being able to imagine, and share the frustrations of, the human users of the artifacts we design, in the hope that these frustrations can be reduced or eliminated.
(Greenfield Adam, 2003. Foreword. In The Psychology of Usability (Sinkkonen et.al.). IT Press)”